Christams Break
Tsunami Drive » Devlog
Happy New Year!
We hope you had a wonderful holiday and are ready to tackle the new year. During the break, we took the opportunity to work on the game a bit, trying to iron out any remaining issues before release.
Jamie:
I worked on fixing a few bugs that arose when uploading the game to itch.io. One of the most significant issues I addressed was with the screen size and UI not lining up properly.
Andrea:
I added another road variation. Additionally, I also saw two art assets that were causing issues with the new road variations. I spent some time tweaking these assets, adjusting them in order to make them work seamlessly with the new road design.
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