week 10


team:

This week we decided to implement all the feedback that we got, we made it clear that there was something bad chasing the player and made sure that the player couldn't control the car after the wave hit them.

Jamie:

This week I made the screen go darker when the player was hit and disabled the controls for the car / disabled the score counter as well, this made sure the player didn't stick around after getting hit.

Andrea:

I changed the colour of the wave, and also limited the render distance, this made the game more focused, and also made the wave look more daunting and menacing, so the player would automatically drive away from it if they saw it.

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